|
YES
|
NO
|
Did we gain profit
|
x
|
|
Did people use poster to find the about the event
|
x
|
|
Did people enjoy themselves
|
x
|
|
Were there anything that went wrong according to the risk assessment
|
|
x
|
Did our event clash in with other events
|
|
x
|
Was the room size big enough
|
x
|
|
What went well?
People attended – we only were able to use posters as a form
of advertising the event. This shows that we strategically put these posters in
positions where we thought students are mostly likely to see.
Nothing dangerous happened – nothing that we mentioned in
our risk assessment came to pass. This means that the event was safe guarded
correctly.
Income - straight profit was gained at our event because it
didn’t cost us anything to provide the games. All resources came from group
members – we had many attendees to money spent of refreshments were gained back
and created profit.
What could have gone
better?
Set out of the room – because the first TV that we initially
wanted to use, was not working. We had to use a projector. Therefore we had to
rush and set up the room quickly. Not really planned and had to keep adding
more chairs for people to wait for their turn.
Having change for the customers – we thought we wouldn’t
have to produce change for the customers , because we thought the people who
come will have 50p or £1 coins. This was the case for some, but others had
notes, which meant they had to leave the college and get change. It didn’t
cause much hassle but it must have been annoying for somebody who is next to go
and get change just to play.
Having more people to gain larger profit; in total we gained
£10 from the event, if more people came then would have increased this profit.
What went wrong?
More attendees than we expected, however some of these
people were just spectators and didn’t actually participate in the game.
First TV that we had planned to use wasn’t working; we then
had to rush to the IT technician who allowed us to use projector; this worked
out better because it was on a bigger screen, making it more comfortable for
the people playing the game.
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